Cirqus Voltaire
Eight multiballs, a five-level wizard mode, and a Ringmaster who catches your ball and flings it into oblivion — the circus has never been this chaotic.
Cyclone
An amusement park-themed classic with no multiball. Score big by building the Cyclone ramp jackpot, chasing the Comet million shot, and spinning the mystery wheel. Simple rules, pure shot-making.
Demolition Man
A widebody SuperPin with four multiballs, a magnet-powered Cryo-Claw, gun handle triggers, and combos that are the key to everything. Complete all four multiballs for the Demolition Jackpot, or complete all five Claw awards for Demolition Time.
James Bond 007
A mode-based game where the real scoring comes from stacking modes with multiballs and cashing in Bond Women for playfield multipliers up to 7x. The Italian bottom will eat you alive if you're not careful.
Jaws
An aggressive Elwin design where the biggest points come in chunks from shark encounters and bounty hunts. Punishes sloppy play, rewards patience. That captive ball is your best friend.
Judge Dredd
A gizmo-packed DMD game with 9 crime scene modes, 6-ball multiball, the spinning Deadworld planet, four flippers, and the Ultimate Challenge wizard mode. Score big by accumulating crime scenes for bonus and chaining extra balls.
Jurassic Park
One of the most beloved modern pinball machines. A choose-your-own-adventure through Isla Nublar — rescue workers, capture dinosaurs, and try not to get eaten. Deep rules but a satisfying core loop even if you only scratch the surface.
King Kong: Myth of Terror Island
A four-flipper Elwin adventure that plays like a love letter to 90s Williams. Hit the Gong to start Island Scenes, climb the building for NYC Events, lock balls in the train car for King Kong Multiball, and collect map segments for Treasure Hunts. The spider pit magnet will mess with your head.
Medieval Madness
One of the most beloved pinball machines ever made. Destroy 6 castles, rescue damsels, defeat trolls, and rally peasants to dethrone the King of Payne. Hilarious callouts, forgiving layout, and deep rules that reward every skill level.
Meteor
One of the great early solid-state spinners — knock down the right letter targets, then rip the spinner until your wrist gives out.
Paragon
A brutal widebody classic where bonus IS the game, the Beast's Lair eats balls alive, and the scissor flipper waits to break your heart.
Pulp Fiction
A retro-inspired machine designed at Quentin Tarantino's request to feel like an '80s/'90s pinball game — but with modern depth underneath. Approachable rules that reward fundamentals.
South Park
A crude, chaotic 90s gem where you complete five character modes and pray for Volcano — basically Monster Bash with toilet humor.
Star Wars: Fall of the Empire
The third Stern Star Wars, built on a classic fan layout. Pick your Rebel characters, spell FORCE to light missions, and score in big chunks through multiballs and character modes.
Stranger Things
Brian Eddy's return to pinball — a deep, chapter-based game with Attack from Mars DNA and a terrifying Demogorgon guarding the center.
Swords of Fury
A sword-and-sorcery System 11 classic with four flippers, two playfield levels, no bumpers, and one of the best soundtracks in pinball. Lock 3 balls, start multiball, and collect the Lionman jackpot for the big score.
Terminator 2: Judgment Day
An early DMD classic where the biggest points come from super jackpots fired out of the cannon. Two viable strategies: multiball jackpots or Payback Time ramp combos. The cannon is the gimmick but also the skill gap.
The Big Lebowski
A rare cult favorite with a Brunswick bowling alley, an actual rug bash toy, and rules that reward patient stacking. Get all five characters doubled with bowling balls and White Russians, then cash in during Character Multiball for enormous jackpots.
Toy Story 4
Pat Lawlor builds a carnival-themed adventure with a hilarious number of things to do — and the jump ramp is the star of the show.
TRON: Legacy
A fast, combo-heavy game with a Daft Punk soundtrack where End of Line jackpots are the real secret weapon hiding in plain sight.
Winchester Mystery House
525 units worldwide. Room-exploration rules designed by one of the world's best competitive players. Revolving turntable, Pepper's Ghost display, Ouija board apron, and a built-in tutorial. If you find one, play it.
Wizard of Oz
Jersey Jack's debut machine — a massive widebody with five flippers, three playfields, and eight jewels standing between you and Oz.